

You can find it here (the USA start 1700 mod). There is a startpos mod by Shokh which renames 'Thirteen Colonies' as 'United States of America'. This should enable you to change the names of factions. If you would like to, feel free to download the localisation file which I made, delete the entry which I added (which gives a name for my extra unit, euro_line_infantry_old), make whatever changes you want and use/distribute the edited file as your own mod.Ģ.

I posted an example of a user script file and a mod file containing an edited localisation file here. You would need to either change the mod file so that it was a 'movie' type file or add a user script to make the mod work in the game. To make changes in the mod file containing the localisation file, I suggest using Pack File Manager 1.9 (because that is the only Pack File Manager which, in my experience, I can use to edit and save changes to a mod containing a localisation file without crashes.) You could then add the extracted localisation file to the mod file (right-click and select 'add file', then find the localisation file which you extracted), still using PFM 1.5.9. pack file), using the guide to making a mod file from erasmus777 (link above). You would need to use PFM 1.5.9 to make a new mod file (a. You will find the patch_en.pack file in C:/ProgramFiles(x86)/Steam/steamapps/common/Empire Total War/data (that is the path on this Windows 7 PC if your computer is different then the path may vary). Then I suggest using erasmus777's guide to making a mod file and Pack File Manager 1.5.9 to extract the localisation file from a copy of the vanilla game's patch_en.pack (if you are not playing the game in English, then this file will have a slightly different name.) The tutorial and PFM 1.5.9 are for Napoleon Total War but they work for Empire Total War, too.


I suggest starting with this tutorial by Okmin on the localisation file (which governs the names of things in the game). This will enable you to change the names of units and quite a few other things which appear in the game. Creating a mod which includes the localisation file
